//TEllipse03.h
#include "TShape03.h"
class TEllipse: public TShape {
protected:
    uint _longR, _shortR;
public:
    TEllipse(uint longR, uint shortR, uint x, uint y);
    ~TEllipse();
    void Draw();
    //void getR(uint& longR, uint& shortR);
    //void setR(uint longR, uint shortR);
};
